Magic Guide
Absent | Air | Arcane | Astral | Bardic | Balance | Blood | Death | Earth | Faunal | Fire | Fungal | Healing | Hybrids | Ice | Plant | Plush | Poison | Primal | Life | Light | Lightning | Love | Lunar | Metal | Mind | Rune | Shadow | Solar | Time | Trickster | Water
All Storkverse species are born with the potential to practice magic. Not every individual becomes a practicer of this magic, however.
You can tell what magic they were born with by looking in their eyes; every magic type has a color that's reflected in their eyes.
Despite being born with this potential, without practice and a desire to use it, one will not be able to express or use this magic!
Magic is genetic, and Storkverse species will only ever pass on the magic type they were born with. Even if an individual learns other magic types, their offspring will only ever inherit one of the two magic types their parents have.
It is possible to learn a second and third magic through the Level System. In addition, some are born with hybrid magic.
You can tell what magic they were born with by looking in their eyes; every magic type has a color that's reflected in their eyes.
Despite being born with this potential, without practice and a desire to use it, one will not be able to express or use this magic!
Magic is genetic, and Storkverse species will only ever pass on the magic type they were born with. Even if an individual learns other magic types, their offspring will only ever inherit one of the two magic types their parents have.
It is possible to learn a second and third magic through the Level System. In addition, some are born with hybrid magic.
Magic Rarity
Different species have different magics occur at varying rates across their population! The more common a magic is, the easier it is for the user to master. Conversely, the rarer the magic, the more effort it takes to master.
Magic is currently divided into the following tiers: Common/Basic, Rare, Limited, Legendary, and Lost.
For information on what magic fall into which tiers in which species, please consult the individual species or magic pages.
Magic is currently divided into the following tiers: Common/Basic, Rare, Limited, Legendary, and Lost.
For information on what magic fall into which tiers in which species, please consult the individual species or magic pages.
Magic Appearance
As eye color reflects an individual's magic, each magic type has a selection of colors associated with it that can be used. In addition, some magic types have additional elements present. This may consist of 'sparkles' in the eyes, shaped pupils, a ring around the pupil, no visible sclera, and more. While most of these are optional, some are not.
For more detailed information on how magic presents in designs, please reference each magic's page. For those without individual references, as this is an on-going project, each species' page has a magic chart sorted to their rarities.
For more detailed information on how magic presents in designs, please reference each magic's page. For those without individual references, as this is an on-going project, each species' page has a magic chart sorted to their rarities.